Continue Reading
From: Jonas Singh – Founder & CEO
You didn’t spend years developing your game just to watch it flop on launch day.
You’re not alone. This is one of the biggest fears almost every studio faces.
Most games fall flat online—not because they suck, but because it’s hard to make people experience them through a screen.
It’s exhausting—and leads to one thoughtful question you might be avoiding.
Does my game stand out like the top 1% and compete with them in visuals, value, and experience?
The easiest way to check is to look at the most downloaded games in your genre on sites like Gamalytic.com or Game-stats.com, which show top sellers, estimated sales, wishlists, and downloads by region.
Meta and Steam game listings are excellent places to review creative assets. To save you time, here are a few standout outliers we’ve worked with.



If your games stacks up with the top 1%, great.
And if it doesn’t, it may be an indicator you need to level up your game, because that’s only the tip of the iceberg.
We use a mix of Unreal Engine, Motion Capture and VFX to ship next level creatives, storefront assets and game trailers.
But here’s the truth: most games don’t fail because they can’t get attention, they fail because they can’t keep it.
And the missing ingredient?
The reality is that many games struggle to be marketable because they don’t compete with the best in their genre.
As an early player in the VR scene, I would get sent thousands of game keys each year from studios boasting why their game is revolutionary, and in reality, most of the games don’t measure up.
And that’s because most aspiring indie developers only have a surface-level understanding of their genre’s top-tier games.
The most successful studios we’ve worked with don’t waste millions on soulless marketing or influencer campaigns, hoping for a viral hit.
Instead, they invest first in their game—the story, levels, design…
Then in the marketing assets that showcase the experience.
So when it’s time to launch your game people…
Because your game delivers on its promise.
And now you’re driving REAL momentum—with wishlists, downloads, and sales.
While you focus on scaling and improving your game.
We’ve helped generate over 500 million views for studios using creative assets that showcase the true immersion of games.
Now let’s take a look at how this is actually executed.
After our team had the privilege of contributing to each release in the franchise.
Or Warpfrog’s hit action sandbox where we pushed the limits by merging physics-driven sandbox gameplay, community mods, and the cinematic power of Unreal Engine 5;
Whose superhero, Star Wars, cyberpunk dystopias, and full-on futuristic sci-fi mod worlds have unlocked millions of views.
Or Black Beach Studio’s thrilling action shooter, where we brought gameplay-driven campaigns to life with deep narrative and lore;
The concept was simple: captivate viewers with a thrilling narrative that inspires gameplay, sparks engagement, and drives downloads with the latest major update.
No empty promises. No gambling. No guessing.
Designed to attract more players and make launches more predictable.
Then maybe it’s time to try something different.
We deliver creatives at every stage of your game’s journey.
Whether it’s a game demo, game trailer, storefront assets OR ads to go live next week, we work closely with your team of devs to bring your assets to life.
We’re not here to run your marketing. We give you the creative that fuels it.
But now it’s your move
Ready For The Next Level?
Plus, get a FREE copy of Level Up Your Game — the proven system behind 1B+ views and a building a 2.5M community. ($29.99 value)
Don’t leave without your FREE playbook — the proven system behind 1B+ views and a building a 2.5M community around games.